Hope you had fun going after the Crazy Flying Gnome, because now it’s time to travel the Creepy (oh sorry, Forlorn) Woods. And instead of a nice, eccentric tamer, we get Creepy McCreeperson and His Creepy Band of Creepy Undead Things. And instead of a normal fight, you get The Most Gimmicky Fight Eva!!11!!
Meet The Tamer
Nearly Headless Jacob, a.k.a. Creepy McCreeperson is apparently wandering the Forlorn Woods looking for travelers to creep on. And likely strangle or otherwise molest using his creepy Undead pets. That’s all you need (or want) to know about this guy.
Spooky Strangler or as I prefer to call it, The Hand of Gimmick, has three annoying and very gimmicky abilities.
Curse of Doom does no damage for 4 rounds, then hits you with an extra large can of Undead pain that takes half your health. And there’s almost nothing you can do to stop it.
Agony does a rather large amount of Undead damage over three rounds with the most damage hitting on the last round. Again, for most pets there’s nothing you can do to stop it.
Finally, the Hand of Gimmick hits you with Death Grip which hits you with a small amount of damage and then swaps in your lowest health back row pet. Which leaves you with another choice: to leave your debuffed pet in the back row to get hit with a bunch of Undead damage and be useless, or to leave the pet it picks in the front row and hope that it can beat up the stupid hand before it gets debuffed again. Fun times…
The only good news is that all of the trainers pets are Undead, and so they all have the same vulnerabilities and if you chose wisely it doesn’t matter which pet you lead with. Just use pets that do alot of Critter damage, preferably including an Aquatic pet since that takes less damage from Undead, and you’re good. The obvious choices are Frog pets (like this one), any kind of Critter (especially one with damage reducing abilities) or any pet with Flurry or Swarm (including Infected Fawn or Infected Squirrel). Pick any two or three, mix well, and ROFL-Stomp these guys!
Stitch is less gimmicky than the previous pet, but somewhat harder to kill. He usually starts off with Call Darkness which hits for a large amount of Humanoid damage and changes the weather to Darkness for 5 rounds. During Darkness your healing is reduced by 50% and all (non-elemental) pets are Blinded.
Stitch then usually hits you with Weakness which does a small amount of Magic damage and then gives you a debuff that reduces your speed and damage by alot for one round. His last ability is Bone Prison which hits you with a good amount of Undead damage and prevents your pet from fleeing.
Basically, with Stitch, you either want a pet that can change the weather to something friendly, or a pet that does alot of Critter damage and can kill Stitch quickly. Avoid using Humanoids and pets that do Dragonkin damage (which is true for the whole fight, really). Most importantly, make sure you have a strong pet in at the start as you will not likely be able to swap it out once you start attacking him.
Mort is a Creepy Flying Skull, which I guess makes it the “easiest” of the three. Of course, you have to face it last after the other two wore you down a bit, so that’s not really very helpful. It usually starts off with Siphon Life which ticks for a small amount on most pets and heals Mort for a small amount. Actually, 50% less since the Darkness weather effect is still in effect.
Its next ability is Ghostly Bite which hits for a good amount, has a moderate chance to miss, and then stuns Mort for one round. It’s actually kind of cute watching it knock itself out for one turn. Its last ability is Spectral Strike which hits for a ton and has a high chance to miss, except when your pet is Blinded, then it always hits.
Mort can be very streaky due to the high chance his abilities have to miss. If you have something that can change the weather or is immune to the weather effects, that can help, but mainly just try and burn him down and hope you don’t get an unlucky Spectral Strike.
In summary, this fight is extremely gimmicky, but can be won without too much trouble if you have pets that do alot of critter damage. A frog pet is ideal since it takes less damage from Undead in addition to having strong Critter attacks. A pet that can change the weather will help somewhat, but isn’t required.
If you have two good level 25 Critter damaging pets, you can take this guy while leveling a third pet. If your leveling pet has 1350 or more health, and is not a Humanoid, you can lead with the leveling pet as it probably won’t die. Otherwise, you’ll have to do a large amount of swapping as the Hand of Gimmick will constantly try and pick on your leveling pet and, unless that pet can cleanse, you really don’t want to be hit with Curse of Doom.
The pets I typically use are Small Frog which is tailor made for this fight with its critter attacks, and Infected Fawn with Flurry and Adrenaline Rush selected. I’m sure there are other pets that work just as well, but the Infected Fawn in particular is worth leveling as it does a good job against some of the other Northrend tamers you will face. And, by now, you should have captured at least one good frog out of the millions you’ve needed to dispatch when leveling.